Wednesday, September 10, 2008

WiiDoom 0.2 IS OUT

I've finalized all changes to WiiDoom, and can't hold it back any longer. We've gotten a LOT of stuff smoothed out, including sound, brightness, and oh yeah... IR TURNING. This is quite an update, so download it now! Here's the full changelog:


-- Version 0.2 --
[NEW] Remapped Wii controls to joystick handling code
[FIXED] Control stick no longer stalls
[NEW] Joystick code extended to handle nearly all currently supported device inputs
[NEW] IR controls partly implemented
[FIXED] Menu navigation made consistent with Wii titles
[FIXED] Audio now plays at correct pitch
[FIXED] Brightness/Gamma set to low value
[NEW] Framerate uncapped
[NEW] Weapon switching via Left/Right on D-pad
[CHANGED] IR is now linear

5 comments:

vin said...

WOW!!!

I'm floored! this build is near perfect. Everything I could ask for in the game. I LOVE the IR turning!!

thanks x 1,000,000,000, lnuxguy (Steve Corey)!!

time to start recommending this on some boards!!

Nintendo Maniac 64 said...

Um... you forgot to update the meta.xml file... It still says version 0.1.1 and stuff :P

Dan said...

IR turning woooooooo! loving it, keep up the great work.

Ben said...

Fantastic - keep the updates coming, this is really great. Thanks for all the hard work.

Ben Coleman said...

Superb keep up the good work.

There is still stuff to to; Automap, WAD selection, configurable sensitivity, settings saving. etc.

But overall this is shaping up very nicely.

Top work and thanks!