Wednesday, September 24, 2008

Info on next release of WiiDoom

We're primarily working on bug fixes for the next release, and will try to enable music, also. Due to the way Doom writes all music MIDIs to the sd card before playing them, music will be disabled by default, and you'll have to enable it (somehow).

8 comments:

dr said...

Is it not possible to have Doom write to NAND or simply to RAM instead? Or can it just read the midi from the SD instead of writing it?

bob said...

dr, you left out USB storage as a possible option... but that is a neat idea to have wiidoom check to see if a midi is already present before writing it out and then reading it.

Steve Corey said...

Having the MIDIs already on disk would be difficult to implement, because of the fact that each IWAD has different MIDI tracks. I also think you can have PWADs with their own music, too. How would you know which "e1m1" MIDI file to load? You wouldn't want to store them all on disk, would you? That would get quite messy...

bob said...

What if the midi files were all located in a folder bearing the name of the wad they came from?

I'll bet there are free extraction tools for the midis already in existence. If a player wants music, he/she could extract it themselves, place it in a folder bearing the same name as the wad they are using, and drop it into the prboom folder on their sd card.

As far as pwads go... I don't know.

g. hammersmith said...

hey, would it be possible for you to release a quick version so I could pick up the BFG? my save game is waiting right there in doom2... and i'm not savvy enough to build my own from SVN... what do you say?

bob said...

Pick it up and discharge all the ammo so that the game automatically cycles to the next weapon. It shouldn't crash unless you manually switch away from the bfg.

. said...

it's been 9 days since the last change in source. could you please make a .dol so we could test your changes??

Steve Corey said...

I've got a different version than what's in SVN, because I'm working on the music. The next time I check in some code, I'll put out an SVN build of the boot.dol.

If someone else wants to build it before then, I'll put it on the site. The current version in there is pretty stable.