Wednesday, August 20, 2008

WiiDoom alpha being finalized!!

I've got WiiDoom stable enough to release an alpha, but there's a few other minor things I want to get in place first. I'm shooting for this weekend (pun intended), so get ready....

I WILL be releasing the source code around the same time, so don't worry about that.

3 comments:

Meow said...
This comment has been removed by the author.
Alex said...

Awesome! Keep up the good work!

David Hudson said...

This is great! I had been working on a PRBoom port as well, but I only got as far getting it to compile, but no run.

If you haven't already, you may want to look at including the Freedoom wad file (http://freedoom.sourceforge.net) and Homebrew Channel files (icon.png and xml file). That way you can have a fully open source game.

If you put the code up on GoogleCode or Sourceforge, I may be able to help with the makefiles.

In any case, I can't wait to see WiiDoom.

Dave